Timespan for it's creation was extremely narrow - just a single day
It utilizes a lot of Marketplace assets, heavily optimized by me to run smoothly on Oculus Quest 2
The lighting and color grading were a bit tricky to pull off
Also wrote a couple of semi-procedural materials to automatically add an overlay of dust and dirt on the props where needed
The trick was to make the layer blending work on Quest
But after some tinkering it fortunately did
It was a simple scene to make, yet also very fun to work on
A western themed game environment made by me for a mobile PVP VR arena shooter project called "Ellissium"