I was always a huge fan of Sin City movies for their dark atmosphere and unique style
For a very long time I wanted to create a similar-stylized project, but in VR for full immersion
I decided to finalize this scene as a proof of concept
For the first time in my life I had to dive deeply into Adobe Audition and Unreal's audio scripting to make an immersive ambiance
I deeply enjoyed blending the sounds together and writing the logic behind their playback and modulation. I'll make sure to practice my sound design skills further and improve at it
Another particular challenge was the sky
I decided to spend extra time researching how to make spectacular weather effects with Unreal's materials
After a lot of digging around, combining ideas from forums and Unreal's docs, optimizing the graph however I could, the result was definitely worth the trouble
In the end I'm extremely glad I took this journey to it's end
Hopefully one day I'm able to publish a full game in VR with this setting
An industrial-themed black and white VR environment made for a personal project