Full Gameplay Showcase
Workshop/Starting Area - Assembly Timelapse
Flooded Tunnel - Drone Flight. I paid special attention to the water leakage effects, decals and sounds to deepen the atmosphere, diversify the tunnel and to make it a navigation landmark
Pump Room Exit - Drone Flight
Cultist Hallway - Drone Flight
Armory Entrance - Drone Flight
Temple Exit - Drone Flight
My personal work in Unreal Engine 5. I was heavily inspired by the atmosphere of a Soviet military bunker I visited a year ago and wanted to make a similar digital experience with emphasis on horror and mystery. I also wanted to improve my skills in sound design, animation, scripting and texturing, so I paid special attention to each area of the map, small environmental details, character materials, animation and sound blueprints. Enjoy ;)